using UnityEngine;
using System.Collections.Generic;

public class Ka3u6y6a : MonoBehaviour
{
public string About;
public Transform Location;
public List<string> Contacts;
public List<string> Projects;

void Start ()
{
About = ;
Contacts = new List<string>
{
"gmail",
"twitter"
};
}

void Update ()
{
Location.position = new Vector3( UserLocation.Ukraine, UserLocation.Kharkiv, 0);
Projects = new List<string>
{
};
}
}